Perpetūra
Five women. One feeling none of them can name.
Perpetūra is an interactive novel: literary romance you read and steer in the browser, now complete at five stories. Three are scattered across the centuries, a fourth is set in the present day, and a fifth waits past the end of that one, for the readers who earn it. Each follows a woman who carries a feeling she cannot explain. Your choices shape who she trusts and how her story ends.
The stories stand alone, but they are not separate. Something older runs beneath all of them, and it is not what it seems.
I write and build it under the Lacunae name. It's the reason lacunae-loom, an authoring tool for this kind of fiction, exists on my bench too.
Joseon-era Korea in 1742, Belle Époque Paris, Tang-dynasty China, a fourth set in the present day — and a final story past all of them, best discovered on your own. Each woman carries the same unnamed feeling.
First person, past tense, choice-based prose. More than one possible love interest per story.
A silent lean system tracks your choices invisibly. You never see a meter. You navigate by feel. Solo path is a first-class ending, not a fallback.
An atlas of connections and lore that fills in as you read. Entries unlock through story beats; nothing is handed to you.
The novel is complete: all five stories are live. Hyunjae, Reine, and Liuyan open the game; the fourth, set in the present day, unlocks once you have finished those three, which is where the novel truly begins. The fifth is not chosen from a menu. It is earned.
Plain HTML and JavaScript, Firebase for cloud saves. No framework, loads instantly, installs as an app on mobile. Original soundtrack: a theme for every shipped story.